EA Games released Madden NFL 2004 for the Xbox 360 and PlayStation 2 for $59.99 on September 30th, two weeks after Madden NFL 2003 hit shelves. It doesn't include any new features, but was released at a lower price because the PS2 is getting the floundering PlayStation 3.
One-on-one games are a little more expensive than free multiplayer games. A single game costs $4.99. Though you don't have to pay to play, you can only play five different games online at a time. This is a problem for fans of Ultimate Team mode, because it's impossible to play every game. The only thing that can be done is to manually add games to your personal collection. When you play a game, you can earn XP for your team and player stats, which can be used to improve your team's performance.
Madden NFL 2004 is the best GBA football game that EA has ever released. It's also the best football game that EA has released on any platform since Madden NFL was released for the SNES in the 1990's.
Madden NFL 2004 isn't the most impressive football game available on the GBA. The controls are a bit stiff and the sound effects aren't quite as authentic. However, the game is extremely playable, and it's a much better experience than any other football game released for a handheld system. If you're sick of playing the same old football games on the GBA, Madden NFL 2004 might be the answer you're looking for.
The CPU's AI controls are very good, considering the game's 32-bit limitations, and the CPU has a knack for coaching smart defenses. Madden NFL 2004 made a big change from Madden NFL 2003's AI when it comes to defending against the run. The AI now tries to generate a good pass rush, and will often call for more than one defensive lineman to rush the passer. This makes plays against the run a little tougher than before, but the CPU is pretty good at keeping the ball out of the end zone. In recent games, the CPU has become a little too good against the run. On hard mode, I had Madden NFL 2004 launch a running play into a blitz on almost every play. While there is nothing wrong with the CPU's ability to play an aggressive defense, I prefer to have the AI call a blitz on a majority of plays. 827ec27edc